Modern games we think will be timeless
The Story
In this week's episode, we discuss what games we think will be timeless.
Let us know in the comments what games you think will be timeless!
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Hello and welcome to plug in for player 4.
Are you the your other player 4? Jesus Christ, sniff crack before
you started. Anyway, welcome to plug in for
player 4. Are you the viewer?
Are the player four? I am your host of the episode
Ethan, and these are my friends Mark and Brandon.
Why did you talk so fast? Yeah, he's like, we got to go,
we got to go. OK, I'm a I've got a speeder and
welcome to book a for a player for you that we're a player for.
I'm the host. You're gonna be doing my friend
fucking Brandon and I, We're at the Arabs of his mother gave me
everything with ours. Our, our, our.
Our. Like our like our.
You're a seal. I see.
We're we're, we're, we're. No, I'm fucking Freddy.
The fuck was that? Like what the hell?
It's a new idea we came up with. We're going to talk very fast
and then in order to drag out the video length, you just
slowed down the speed and it sounds normal.
So more work for me guys. Yeah.
That unison? Yeah, fuck you.
Why? Micro fair.
To be fair, that was pretty good.
Wasn't it? It was pretty good, yes.
He caught me off fucking guard. He.
Caught me off goddamn guard. Shit.
That's how we get the wrong motion.
OK, sure all. Right be anyway.
How have we been doing? What games?
What games have we been playing? Well, you see, we would have to
be up. There.
Wow, got to throw a fastball there.
Almost missed me with that joke. Sure, true memory loss.
I have that. Oh wow.
I feel so bad for you. What do you feel bad about?
Fuck I've been playing fuck ton of Minecraft and kind of
addicted to that lately. And Fasmo.
Yeah. Very, very, very much Fasmo.
We like to ghost hunt. That that new Grafton farmhouse
up to is something. Oh, is that like a new location
or something? No.
So it's a revamp of an old location.
Does it like look different? Is it all layout different?
Is it like harder? What?
So it's lay, its layout is mostly the same like the the how
big the house is general. Structure.
The general structure, right, But the inside completely
fucking screwed up. It's like an abandoned place.
Is there still the old one or is it just like?
It's completely new OK? Like there is no remnants of the
of the older map. Yeah, the the older map was
actually just kind of like a log cabin, just kind of put together
little dusty, you know? But look nice.
I'm kind of. Surprised that game.
You can go out and you can like rent out a fucking cabin
somewhere. That's pretty much what that,
yeah. Kind of surprised.
Now now it's like Courage the Cowardly dog eats the fucking
grass belt. Yeah, yeah, as soon as you get
out of the truck. It's like you can go somewhere
in southern Ohio, Ohio. You could probably find this
house somewhere. Jesus Christ, yeah, no, I'm, I'm
genuinely surprised this game still gets updates.
I don't know, like something about it just I don't know.
But I'm I'm glad it does though. Oh yeah, I mean, it's been
around for a while. Yeah.
Like, and they've they've done so much because there was
somebody that was streaming the new map when it came out and
they're like a partner with Kinetic Games, the developers
of. Yeah.
And they got a older build of the game to play and the
difference between what it used to look like and what it looks
like now is fucking insane. I mean like usually indie games
like these only have two or three years of updates, if that.
Yeah, this game. This game's been around for a.
Long time, yes it has. And it's one of, if not the
first, ghost hunting game. It it definitely it finally
actually has like some serious copycats coming up now, yes.
Yes. Although I wouldn't really call
them copycats because they're focusing on different elements
like the what's the one that's focusing a lot more on the
horror aspect? I.
Think it's the other side. Yeah, yeah.
That one is more like there's still the investigation.
Yeah, but it it's much more of a horror focus.
Yes. Whereas Faso's kind of like, oh,
it's a little spooky and it's it's got the sort of like the
party game sort of vibe to it. Yeah, it's more of a just kind
of like the horror game, but yeah, it's more.
It's. More party ish.
Yeah, at least sort of the feel. And more investigation.
Brush on it. Yeah, which is what's fun about
it. Like the investigation, figuring
out what is like, What's the ghost?
But I hear that, I, I heard that they're still working that that
they're pushing more towards developing sort of the ghost
interactions for the more horror aspect.
They want to make it more immersive with the ghost, which
I mean so far with their new update they've done that.
I mean, the fucking ghost now shuts the goddamn door and shit
or it'll like that. There's new sounds that you
might hear. The dolls, the doll, the
mannequins, the mannequins and the dolls that move.
The mannequins chase after you. The dolls.
Nope, I am not playing this game.
Yeah, that the fucking doll room.
The dolls talk. I'm good.
And they like ring around the rows.
I'm good. Like I'm like fuck off, I'm not
doing this. I did.
I didn't see it, but I did hear one of the mannequins move
because they creak because they have joints, right?
And I remember when I died, this is that one night me and Emma
just could not fucking win the same way.
Fucking like Oh my God, dude, I got fucking screwed over every
single time. But I was dead and I was still
in the house and I heard like the creaking and I go and look
in the room with all the mannequins and the one that was
on the table was like standing up somewhere else in the room
and I'm like, OK, fuck off with that shit.
No, I'm good. Because they they do the, the
weeping Willow type thing, yeah. Yeah.
So yeah, you could just turn around and see them.
I think the dolls do that too. Jesus fucking.
Christ, and the the level of detail on both the mannequins
and the dolls now, yeah, it's fucked up.
It's but the the Grafton map now.
I really like that they've added with certain weather patterns,
like if it's raining when you go inside, like the the roof and
shit's all fucked up so you got holes and whatnot and you can
hear like the rain coming in through the hole and whatnot.
You can see it dripping through the ceiling.
It's just more immersive. Jesus.
All right. Well, what about you, Mark?
What have you been playing? I've been playing a lot of Hell
Divers lately because of the Xbox thing.
We finally got Emma into it and she's been having a blast.
You've also gotten me into it. Yep, dragged you, dragged you
guys, and Jack could do it as well.
Just just a rejuvenating feeling of just wanting to play it
again. And then I've like, for me, I've
said this before on the podcast that I, that you guys talked
about how you're like playing peak and like, oh, I want to
play this. And I'm like, Oh no, I don't
think that game would be for me when I started playing it and
100% of it for now. I know there's going to be more
updates. More achievements in the future.
But I know pretty much why. The games I play is just an ever
like ever constant slowly rotating revolving door.
Once I get all the achievements, I move on to something else.
With Peak, it's got to sit so out of fun.
It is. It's just funny when you just
jump off the fucking Cliff and just rag doll.
Give me a strong. Here or like the the Kirby just
started. Yeah.
Dude, the one that you fell or just give me your strong hand.
Oh no, then you fell and you hit the bottom and just a poof of
clout. That was that was like.
The the clouds rolling Yeah, like the the.
Dust cloud effect when he hits a crater impact on the ground.
It was just so fucking funny you.
Really had a Looney Tunes moment.
It was so fucked up, I tried so hard.
You did, and just that whole round, we're all fucked.
This fuck each other. Fuck you.
Fuck. You and then we get through all
fine. Yeah, don't stand by that.
But we didn't even take it seriously.
It's all that's fine. We're like, how is this?
Working, Yeah. That we were, we were all just
like, we all put like the angry face on and we were all like
being angry at each other and just in general like, you know,
jokingly and like being angry assholes.
Yeah. And we had, I think our fastest
like, you know, in a group PB of getting through shore.
That was fast. We didn't even skip a beat.
We were just going like damn, fuck, we got to pass this fast.
All right, on to the next thing. Speaking of moving on to the
next thing, if you guys can make out what I said earlier, you
might be able to guess the topic.
But modern games we think will be timeless.
So this is kind of more of like a guessing game topic, more so
like, hey, like, you know, in a couple years we'll look back on
this and see if we got anything right, if we got anything wrong.
But first, before you really get into the games, I want to see
what you guys think. Like you're kind of definition
of timeless. I guess with me timeless being
that even has something ages, so like let's say a video game for
instance, like game ages, it's still so much fun to play.
Like it doesn't matter how old it is.
It's like a fine wine. Yeah, pretty much.
Right. Like for example, let's say
Castle Crashers. Yes, because that came a 17 year
old. Oh, I got an update.
We're getting an update. And that's still.
And it's 17 years old and. It's a great game.
Or if you really want to go back, look at the the original
Halo trilogy, especially Halo 3. Halo 3 holds up extremely well.
I'm not sure. About Halo one like I've tried
and I'm like. Halo 1 and 2, they, they, they
still kind of they're still good story wise, but gameplay it kind
of is a bit different than now, but Halo 3 still feels
completely natural to play because.
Like for me it's like what? Like, what about timeless?
Like, yeah, it's like you can go back to it, but what about it?
Like, 'cause I think it's like, it's a mix of gameplay.
Like, does the game feel smooth? Or does it like, does the
controls hold up the visual style?
Does that still hold up 'cause like you can, you can go back to
like the NES area and be like, Oh my God, this game's garbage.
Depending on the game. Yeah.
Visually wise. Personally, for me, I want to
say it it it's a game that's going to define a time and a new
way of thinking for gaming and something that's got a fan base
that seems like it's going to last for many, many years.
And that's kind of the idea I was going with, yeah.
Yeah. So it's something that you're
going to look back to. You can still pick up and you
can still play it. And it's still it, it's a
snapshot of a certain time. And it it, it, it's, it's one of
those games that you just won't forget about something that's
going to be on your mind. Thinking back to all, what were
some of the best moments that I've had?
Yes. Right.
And honestly, I was actually talking to Nick, one of, you
know, one of my friends, and he said he added this.
I even think about it is does it have an active modern community
at least for like more modern Oh.
Yeah, yeah. 'Cause like, there wasn't
anything like that. I mean, yeah, there was ROM
hacks, but that's completely. Different that wasn't as
accessible. Right.
Nowadays where it's just easier to get into.
That's. All these four months.
Yeah, Yeah. That was a very good and that
was just today too. Yeah.
Yeah, 'cause nowadays with modding it's not just Wild West.
Oh you got to download a shady program and hope it works just
to give you like ransomware or some shit.
Even though I did that, that was OK.
So I got a side tangent. I did that with Choo Choo
Charles. So I get the nightmare
achievement. Brandon kind of saw me doing
this and there was this thing that popped up twice.
I'm like, OK, there's something weird going on with it, 'cause I
didn't have this and McAfee just was on my computer.
I'm like, oh God, no, get rid of this now, Yeah.
I don't have McAfee. What the fuck?
You know, just just. Hey, look, McAfee, I'm like,
God, no, that shit's a fire. Yeah, Nope.
Nope. Nope.
Nope. Nope.
Nope. Packing up, packing up, packing
up. I'll just do it the hard way.
Nope. No, I did beat it, but like that
was just on my computer. And the second time that popped
up, I'm like, hold on. I was in a call with my
girlfriend. I'm like, hold on, give me a
moment. I have to get rid of something.
Yeah, Jesus, Yeah. Jesus fucking Christ.
I forgot that even exists. Yep.
You should. McAfee is.
Fucking you should forget it exists.
I forgot it exists. Yeah, I want to have my blissful
ignorance of not knowing. It doesn't do it.
No, it literally does not do shit.
Anyway, ticked your cramp. Anyway, getting getting back on
topic, but yeah, like that's like that's kind of we've kind
of gone over what we think is timeless is and so let's
ransomware time. Yep, Yep, McAfee is exactly what
makes games timeless. Pop ups.
Anyway, my first game we've talked about a little bit about
make way. It's just something about having
a party game, whether it's online or offline, like, you
know, Co-op or, sorry, couch Co-op or God forbid, land back
when that was a thing. Wayne's that awful this is.
Not as common anymore. Right, that's what like, but
yeah, just like just these kind of style party games, but
especially make way 'cause as of right now, I don't think there's
I mean there might be, but I don't think there's any other
racing party games like this. I mean, there's kind of ultimate
Chicken Horse, which is kind of based off of at least I've like
at least got influence off of, but it's unique enough to be
just genuine fun because it's not like a go through a thing
and be done. It's like, no, you're racing to
this whole track from start to finish.
With a bunch of shit everywhere that screws you over.
And makes you laugh and fall on the floor and puke like the.
Fan. Fan Land.
God, that fuck. Barely.
The controls are solid, the the art style is amazing.
Sounds are good. Yeah, I I like the.
It plays really crisp too. Yes it does.
Like the the like the controls are fine.
It's just yeah, used to a different vehicle.
So that's the only. That's the only issue.
Yeah, 'cause you can go from from from pretty small vehicles
to genuine monster trucks or even airplanes.
And they all have kind of a different feel in how to like
how slippery they are, how fast they are and the different
horns. I feel like that's not a Mandela
effect but like just like a. Kind of like a nothing beats the
mammoth. Horde like a skiso effect.
I don't know like where where you think it's changing, but I I
think all the cars change control the same.
I think so, it's just that the size changes well.
Yeah, yeah. So that that could be a problem.
Oh no. If on though.
No, yeah. Oh yeah.
Yeah, no, I mean like even with the basic stuff you can make
some pretty funny. Stuff out of it that's.
How you get started man, The basic shit's funny as shit and
with like all the. Different things you can change
about it, like if you don't like a certain item, delete it all
together. Just just full of reduce, never
have to deal with it again. Yeah, or God for me to remove
the bulldozers. Nothing but fans.
Or you can just skip checkpoints and fuck everyone over.
God that sucks man. I've been so disappointed ever
since you guys have pulled it out and I'm like, but why?
It's really funny when the camera flips then flips back, so
just everyone because someone went ahead on the track but the
camera flipped and then something happened to where the
camera flipped back and just everyone dies because everyone's
off camera. It's.
So dumb. Fucking funny.
It's so fucking funny. It's just the the camera just
like snaps its neck, man, Like it.
It's just, it's, it's cut off. It's hilarious.
Or God forbid, like the build height is so tall or you just
drop off and like just it just keeps going, keeps going.
Then it finally explodes. Like why'd that take so long?
But no, just this game. This game though, is just, I
feel like it. It'll just be timeless, like
everything about I can't. I can't think of anything I can
make it do to make it better. It's pretty much perfect the way
it is. Like if you were to add more
obstacles, I feel like it's just more so like if it fits but also
less is more. Yeah.
In this case I. Want to see some drops?
Just doors that open. Just wish.
No, I, I I want to see like drastic elevation change
likewise. You know what?
SpongeBob with the with rock bod and just sure face Cliff.
You know what I mean? They do have the elevator that
you have to stop. It goes off because you drop off
it. Yep.
How many times do you do that before you finally, you know,
decide? OK, maybe we should just.
Stop. Probably four or two too.
Many times for did actually become OK.
This is kind of sad. Like we did.
And God forbid you have the rocket or you put a booster in
front of it, so you just. Off it.
Oh my God, I don't know about that.
Well, yeah. Well, anyway, we, we kind of
talked about this games, you know, past episodes and all
that. You know what it is?
Yeah. Right, if you listen to the
episodes. But what about you guys?
What do you think I've what kind of games?
I've got 1 go. For.
It I want to say Factorio because that's a game that has
honestly defined the factory builders genre, Modern factory
builders. Are you talking like putting
pieces together like? So think of like satisfactory,
right? But it's top down and your
resources aren't infinite and you have to defend yourself from
bugs. Gotcha.
Yeah. That's what my brothers played a
lot of, yeah. Like like like satisfactory.
Sort of like a a toned down love letter to the factory genre, but
Factorio defines. The.
The modern factory SIM and it it is brutal in the fact that you
really had to focus on your efficiency because.
Resources are not infinite. You have to constantly expand
and as you kill enemies they get stronger and much more
aggressive and the hordes become larger.
It it is a it it it is so brutally efficient and just
aggressive that it it it's fun and infuriating at the same
time. And it's funny, my brother asked
me about that because when we were playing Satisfactory, he's
like, I'm kind of surprised you guys haven't just been playing
Factoria. He's like he's, if I remember
correctly, he said it was easier, but I don't think that's
the case here. You might want to start with
Satisfactory. Yeah.
Yeah, if you're getting into the factory SIM space, start with
Satisfactory because Satisfactory is like, OK, you'll
have time to actually kind of figure out.
Yeah, you have basic. Concepts because you don't have
a time limit, you don't have the resources are infinite.
You have time to kind of learn. There's only so many threats.
Yeah, there's only so many threats and they don't actively
seek your route. They don't actively destroy your
stuff too. Which is nice.
Which is nice, It gives you a way to kind of visually see how
different engineering concepts kind of fit together.
Factorio's like, all right, if you don't, if you don't figure
this out, you're, you're going to lose everything in your runs
over. Yeah, yeah.
I think I'll just stick with satisfying.
That best? Oh, but but.
The the added weight to the challenge and just.
And some people like that. Oh yeah, I, I enjoy it.
It's great. But yeah.
But again, it's just that intensity is what defines the
game, and then just the way that it sets itself off, it really
just defines the genre. Yeah, yeah, very good.
Yeah. I mean, that's not a bad pick
honestly, cuz I didn't even think about that.
It was, you know, kind of one of the first.
Yeah, well, it's not one of the first, right, But it has the
case. Where it's a modern.
It's modern, and it really does define a lot of the modern
tropes in Factory games. I wonder how you would like.
I think it's like Creep Factory 3 or 4 or something like that.
I'd have to look it up, but it's where you have to like you have
one, you have like a couple spots on the map or something
and you have to like, pretty much get rid of the the purple
creep that's coming in. Yeah.
And like there's like thinner and thicker.
Like it's kind of like fog or so.
Yeah. But anyway, what about you,
Brandon? So what I might think is I'll
start with Sonic Mania. I think that I think would be
timeless. I mean, one, it's a 2D Sonic
game. I mean that.
That's a given. That's that's a given, yeah.
Like the the the way Sonic Mania looks like it's graphics and
everything, like everything pops like it should.
It really does like it's. It's colorful.
It's very, very. Cartoony.
Yeah. It's, it's what, it's kind of
like what Sonic is meant to be like, a very fast-paced,
colorful, just like, you know. Great music, right?
Music Adventure. Yeah, yeah, no, definitely.
Like it's it's a shame that we didn't get Sonic Mania 2 because
that was a like it was in like production and what not like
they were, they started making Sonic Mania 2, but then that
turned into what we got Sonic Superstars, which again, not a
bad game, just poor decision making some things.
But Sonic Mania, that was definitely a love letter to
really like when I grew up with Sonic.
Just kind of learned the old classic games, yeah.
Yeah, and the fact that it was made by people in the Sonic
community who were then brought in from what, Sega?
So it's kind of more so like a mod than an actual game, but it
still is an actual Sonic game. It's kind of got a.
More of a fan game. That's what I meant, yeah.
Yeah. Which then became a actual Sega
game. I was thinking the Miko mod
because that's what I saw Jack play.
Yeah, the miko. Oh God.
That's another story. Yeah, it's funny.
And the so the thing with Sonic Mania, most of the levels were
kind of brought back from other games.
I'm talking like level design. Like literally like Green Hill
Zone. Where you're talking like just
the area, like the location itself.
Like literally ripped from like like older games.
So like Green Hill was a thing. Chemical plant.
Like it was fine that most of the levels were just kind of
brought back with some like there are some subtle
differences in the levels, but their majority of the time they
were the same. But then the original levels in
the game Studioopolis Mirage Saloon.
Studioopolis. Like.
Level looks so confusing. It does, but it's not.
It's the original levels and the music of the game.
Fuck me. Oh my God, it's so good.
T Lopes hit it out of the fucking park.
Every single fucking level. Even the ones that were brought
back have T Lopes doing all of them.
And I didn't think you can make some of these these levels music
better than what they were really like, he added.
Like, like Green Hill Zone, everybody knows what that sounds
like, right? It sounds exactly the same in
Sonic Mania, but with T Lopes kind of finesse there.
Like he put his little flavor in there for it, but it works.
And music can also, you know, also make a game timeless.
But like, it's more so like, just like an us, like a cherry
on top, like some sprinkles. Yeah.
And then the the special stages, how you get the chaos emeralds.
I think they did really well with those.
You literally go it's like a, a 3D like it looks like off the
fucking Saturn, like the Sega Saturn that like those like
Polygon kind of looking models, like now these models have more
polygons than what the Saturn could handle.
But but that that's what I think they were going for.
And you're like chasing after this UFO and you try to like
speed yourself up with these like little orbs that you
collect. So that those were fun.
Some of them were hard, but you you have to play some of these a
few times to understand where to go because you want to try to
cut off the the UFO so you can grab the emerald because as soon
as you get close enough, Sonic will just spit dash into it.
But you have to get yourself close enough.
And there's, you know, pits that you could fall into that you
know, you do that you lose. And to access these special
stages are the big giant ring from like Sonic and Knuckles and
Sonic 3. And there was one thing that
they brought back that I didn't think I was going to like, but I
kind of do now. There are, I don't want to call
them special stages, but they're kind of the blue spheres from
Sonic 3. Those I did not like as a kid.
Those levels were what you would play through in order to get the
Chaos Emerald, and they're kind of like you're on this, like it
kind of looks 3D ish, but it's not.
Yeah, but in you collect the amount of blue spheres that you
have to collect in order to get the emerald, and you have to try
to not hit the red ones. That will then end your running
it. Yeah, when I was playing the
Sonic Origins, which controversial and some people
don't like Sonic Origins just because of some of the things
that Sega did with it. But I think it's for what it is.
I think it's a good collection and it has its issues, but they
fired out a lot of things. Yeah, with it.
But those that's where I really started playing the the blue
spheres and I got all the emeralds and what you can do
with that. Then there are now I think like
additional 7 more emeralds to get.
If you choose to do this, there are 7 more levels with the Super
emeralds. You have the regular emeralds
and then you have the Super emeralds, which those stages are
a lot harder. This just sounds like.
So good. No, this just sounds like a
kindergarten logic or playground logic.
Which is I have the chaos thermals, I have the Super chaos
thermals. Yeah, pretty much.
Yeah, and this is the the the power creep.
Yeah, yeah. The thing is with OH.
We're gonna go Super Saiyan. Oh, now everybody and like, even
the kids can go Super Saiyan. Well, now we're gonna go Super
Ultra Super Saiyan. I'm gonna, I'm getting there
with that because there's not. There's she's this fucking
Christ, Mark. Am I going to have to add reverb
on that shit? Yeah, yeah, you know you're
going. To my poor, poor listeners.
So they're also reverb is left. Too.
I think it's. Pretty funny, Christ.
I just had a neck go to mine. Perfect.
But if you get the if you choose to do the Super Emeralds, you do
lose the ability to be supersonic because obviously you
just gave the emeralds away. Yeah.
But if you get through the Super Emeralds, you could be
hypersonic, which has only been in Sonic Three.
OK. And that superform, He's much
faster than Supersonic. He also changes colors rapidly.
Looks like a damn seizure. Oh boy.
And. The warnings are coming in.
Yep, and you can have him dash like forward and whatever is on
screen gets naked so you can break the game with that.
Oh Jesus. But yeah, that's the only time
you see it. But the special stages for these
super emeralds are they're harder, but they're different.
You don't just go and like, I mean, you collect the the blue
sphere still, but you're not always going in a straight line.
You might be bouncing on different pads that like bounce
you around so they can go get spheres on this side and you
bounce over here like it's all over the place.
That one in particular took a while.
I think that was the last one, because the way that Sonic
turns, at least in the Genesis, there's kind of a second delay,
so you have to kind of compensate for that, which it
sounds hard, but it's not. Oh yeah, once you get used to
it. Yeah, and also the stages will
Sonic will get faster the longer you're in the stage, which is to
tell you you need to get it done quickly, because Sonic then
becomes so fucking fast that it's really hard to control him.
Interesting. And then the music also gets
faster, which then causes you anxiety because you're going
faster. But now Mania, getting back with
this, with Mania, they, like I said, there's a love letter to
people that grew up with Sonic in the 90s and really grew up
with Sonic just in general. Because there, I'm not going to
say much about this, but there are characters that show up in
Mania Plus, which is a DLC that we haven't seen since the 90s,
and they weren't in a main game, they were in an arcade.
Oh. Wow.
Oh really? And these two characters have
their own styles of play, Like they're oh, that's cool, one can
fly. So it's kind of like.
And one can like slam down so. It's kind of like Sonic 3 where
you have like what, Sonic and Shadow, Tales of Mega Man and.
So, well, Sonic, I think you'd think it's Sonic Adventure.
You know, you're right, you're right, you're right.
Kind of like maybe I shouldn't say different play styles, but
the the way that they they control, that's what I'm.
Trying to say. Control, they're different, but
they're the same. Like they play like Sonic and
whatnot, but have their own abilities.
Kind of like with Knuckles. You can, you know, fly kind of
thing or glide. But it's a great game.
I mean, shit, it's going to be actually, I think it's today.
Yeah, today. And while we're recording this,
August 29th, Sonic Mania is now 8 years old.
She's wow. I don't know was that old?
Yeah, 2017. Wow.
Yeah. Fuck.
Happy birthday, Sonic Mania. What a great fucking game.
Man, I was so goddamn hype for this shit.
Yeah, it's Sonic Mania. What's to go next?
I will. I'll keep the I'll keep the
rotation going. So my next one, this is gonna be
more so a speculation. Well, obviously modern games we
think will be timeless, but way more speculation than I think
any other game on this list. I don't think it's out yet.
Slay the Spire 2 Now I've played the first Slay the Spire and I,
you know, being around the subreddit and whatnot, I'm sure
that the game used to be way more popular back when you know,
like in the first couple years of release, but it's still a
really popular game and like there's more and more people
playing it every day. There's still just people
playing the first one and just there's only four characters,
not counting modded characters, but I think they're still an
active modern community. I haven't really looked into it
too well, but you have the Ironclad, which is like just
straight damage or he has a block build.
He sacrifices his life. There's the Silent, which is
like kind of a glass cannon. I think, you know, has the
really main gimmick I can remember is poison.
You also have Defect, which has, you know, this whole mechanic
with orbs, He has like 4 different orbs he can conjure up
that used to do different things.
And then the last one, Watcher, which I think was added later
on, but she's obviously the most broken.
However, returning to Slayer, the Spire 2 is only ironclad and
silent. My boy Defect ain't there no
more, which I'm kind of sad about, yeah.
Tragic. I think you have his finger over
here kind. Of a bold claim to be thinking
that it's going to be timeless if you haven't played it yet
though. But that's the thing, we think
we'll be timeless. We think too.
Good point, good points. But the reason is because like
the first one was so good and then there was also a board game
that came out recently for Slay the Spire too.
Yes, yeah. And that was also immensely
popular. OK.
And it's just like. There's good signs all around.
Yes, yes, there is, and just like I have, I'm not sure what
other games this team has made, if at all any, but like I have
yet to see a bad thing from them and like the way they balance
their games, like even the board game.
It's it's the first way to the Spire is, oh, a single player
experience. Yep.
The board game is a one to four player experience, yeah, which
is really interesting considering that video game is
only A1 player. Are they putting multiplayer in
the second game or no I. Have no idea, I can't remember,
it's been a while since I looked into anything.
But like just the gameplay loop of the first one.
And like you can like there's 2021 difficulties technically
because there's Ascension 0 and then Ascension 1 to one through
20. Yeah, but there's just like the
art style is good, like the, the, the art card is good and
you can even turn on beta art, which is really funny.
But that's besides the point. The gameplay mechanics is really
good. It's it's solid.
It's fleshed out for every character, even like all the
characters designs are unique. Plus they have like a main
color. So you can kind of really see
which one is which just by looking at them.
Yeah. But going to the second one,
like I'm not sure what's going to be in it again, if it's even
out. I can't remember.
But just like I love the first one, I don't think it got too
far into the ascensions. But if if the first one is
anything to go off of, I think the second one will be even
better. And I think I even saw some
gameplay footage like in the first one, like the the
characters. It's just like kind of moving
PNG, but like they just like move forward just a little bit.
No, there's like an actual attacking animation.
Not that it matters, but in the second version, like Ironclad
will actually swing his sword a little bit instead of just
moving forward like 2 inches or an inch.
So they're definitely doing things to like improve even just
the visual aspect as well. Just some nice quality of life
stuff. Right.
Yeah. And the guy, there's not much I
can really say 'cause I haven't kept up on it.
But like again, from the last one I saw it, it looks really
good. I mean it's a short one, but you
know, I, I think it will be timeless.
Like just the amount of people 'cause going again, going back
to the first one, but the different Monster Train, Monster
2, Monster Train 2 came out and that has like a dedicated
community. And Oh my God, like people have
just like been firing on all the cylinders about the game being
like, oh, like here's here's all the, here's the best units,
here's the here's the best factions, you're the best
faction combinations. Like here's what's good to put
on them and all that kind of stuff.
I cannot wait to see all the news about a a Silk song.
Oh yeah. Yeah.
Because that that's going to be big when it finally releases.
Yes. That comes out in under a week
as of this recording. Wow.
Yeah, September 4th. Fuck, holy shit.
Yeah, I should really try out Hello Night at this point.
I've tried. It.
I need to see the appeal for myself because I I've I've only
really heard praise from it and I understand it's a really hard
game. Have you played a Hori?
No. Oh, really?
OK, 'cause I played, I played Ori and the Blind Forest.
That was a good game. I've tried to play Will of the
Wisp, but it felt more like Hollonite than anything.
And I've tried a Hollonite and I've got to like the the green
area. Or you fight, what's your name?
It's the protagonist of Silk Song Hornet.
Or you fight Hornet. And it's just, I don't know, the
game didn't really appeal to me. I like, I'm sure at some point
someday, I'm not saying I will but or when, but someday I will
go back to Hollow Knight and actually give it an actual try.
Yeah. But I also want to go back to
Ori and the Will of the Wisp because I tried that and I just,
I just couldn't get into it either.
I'm not sure if I like my headspace changed about what are
those kind of games? Metrovenias.
Metrovenias are the ones where you go back after you get
abilities. That's kind of how, because you
go to area to area be like, oh, I can't be here yet.
So you. Kind of, yeah, There, there's a
lot of backtracking. You can go back to original
areas that you've been through when you have new abilities to
unlock everything. I think there's some stuff like
that, but that's more so like you don't.
Have to I, I, I when I think of Hello Night, coming from
somebody who's not played it it, it looks much more like a very
skill based platformer. Not platformer like the
traditional sets, but platformer where you have combat based
mechanics that you need to tie into your movement.
I don't really need a time to your movement.
I guess so, but it's just more so about, yes, there's
platforming, yes, there are enemies to fight.
You need to figure out how to fight these enemies, like
because each, each, each enemy is going to be mechanically
different. Yeah, Yep.
Plus I think there's like 30 or 40 bosses in the game.
Fuck, jeez, I'm not. Sure, I'm not sure if that
includes DLCI. Will say that I think there's
DLC for the game. I believe there should be DLC
for. It man, there's a good amount of
bosses and yeah, no, I I just I just think slay the Spire too.
Going back to that is will be timeless just going based off
the first one if that game is so it's kind of.
And it's still growing in popularity.
It kind of defined in a sense deck building rogue likes.
It would definitely wasn't the first, but it it's one of the
biggest. Yeah.
But yeah, that's that's that. That's all I have to say about
that. Yep.
Not much more to go off of. Sorry, not much more to go off
of. I guess it's back to me.
Yeah, back to you, you know. Oh boy, what do I want to talk
about? You know what?
Let's talk about Deep Rock. Oh, boy.
Yeah, that's a good game. Rock Galactic.
That's a fun game. Oh my God.
I need to play more of it. Oh, it's so much fun.
I have it on Steam. As do I, but they don't.
No, I want to have it on Xbox. I also have it on Xbox.
I have it on both but I have more progression on Xbox.
Kind of surprised. Isn't that cross-platform?
Yeah, you, you would think it should be at this at this rate.
Maybe, and I can see why like I've I've seen like how the
developers like act with cosmetics like like mainly
because people are like, why aren't you had female, female
dwarves like, well, with all the cosmetics we're making, we're
going to have to add another whatever plus like another
character model plus, you know, fitting all those assets onto
that character model. But it's.
Just going to be more work and yeah.
I mean cross play isn't that in comparison to how many
cosmetics? Are in Deep Rock.
It's not that bad. Yeah, it's not.
But but still, they just have other things that they want to.
Focus on. Oh yeah, that's perfectly fine,
yeah. So there's knowing the team.
Oh yeah, yes. Which is perfectly fine making
the. Made a great game and are still
making it better. But yeah, I've, I've played this
game and like I'm, I'm kind of taking over your topic, but I've
played this game. I've played this game since
pretty much the very beginning, since like early access back on
Xbox. This is back before a lot of
people even played the game. I remember playing way back
before they even announced that they were doing the season best
things. Dude, I do too.
I remember, you know, like there's that planetary or
whatever, like that glowing planet in the middle.
Yeah, that was off to the side. They moved a whole planet,
that's how far back I remember. But no, like, yes, but also like
I just, oh, just the different memories I have.
But like there's also, there was also a secret in in vents that
aren't there anymore. Yeah.
Where you had to use the anti gravity button though, one that
lifts you up. Yeah.
And you, you had to use that to lift up into the vents and then
walk around a bit to actually stay up there.
And then you could walk around and be like, oh, congratulations
on finding this achievement or finding this secret, Rob.
It's like Rob, something like that.
But you know, I also remember that they removed that for some
reason, which, whatever. But yeah, no, I just, I just
remember just this game, I think way back then when there was
only like 6 enemy types, there was the grunts, there was
actually veterans instead of the elites or the awkward ones.
That was different. There was only one kind of
dreadnought, which is the big boss ones instead of three
different types. And even then the shell, like
how it regenerates now, it didn't used to regenerate.
It was just a one big old bar of shell.
And once you broke that shell, it was just there.
Now there's the health bar. Good luck.
Yeah. And there was like, I think only
two weapon types per character. I mean, this is more so
memories, but like, like I'm getting to it.
Like, this is just the fact that I played it for so long and like
the the gameplay loop is just so similar, but it's just so
satisfying to go through all these, yeah.
That it's it's art styles pretty unique to that type of game too,
because it's it's nice to see the it's 3D models, but they're
kind of roughish and it fits with the sort of like the voxel
world aesthetic as well, or everything kind of has harder
lines. It is a little bit more blocky,
like polygonal. Polygonal, yeah.
And even then, like the classes, there's only four of them.
Each have their own individual play style.
Yeah. I personally, I, Emma and I
joined later than you and Nick and I think Jack was playing it
too. Jack joined later than me and
Nick, but me and Nick were were among the first I I.
Remember back to when the the the more kite extraction, the
the liquid more kite was a new event or like, wow, this is so
weird grinding on water rails and stuff and now they're diving
into Oh yeah, there's like Eldridge horrors in the game.
Like what? Dude, you have the Amran
Hearthstone that wasn't even a thing.
Liquid more kite like there's just oh God, now there's also
those. Or was those like data hard
drives you had to do? Yeah, for the what was the
event? Called that was like season 2 I
think. It was like Rivals or something.
Yeah, Nemesis, I think. It was something it was, it was,
I think, I think you were the rivals.
But yeah, no, just the fact that, you know, there's all
these updates and I've kind of stopped playing it, but I've
still came back to it for quite a few years says something about
it. And like, just most of the guns
feel good like they have as you play, we discover more and more.
But like you get over clocks at a certain point and that can
change how a gun works. Nuke, nuke, nuke, nuke.
With a shotgun that you can just go flying with.
I don't share. Jesus.
Christ, I've only played engineer.
I'm only ever going to play engineer.
New grenade launcher as best grenade launcher.
Cod increase radius increase radius increase same boom cod.
Mark, what's up with all the friendly fire?
Don't worry about it. Don't warm.
It's like that Walmart shrimp. Or God forbid the hyper
projectile, you just deal contact damage.
Hey. Ethan catch down.
I like one shutting the dread dots as well with it.
Just oh hey, look at that chunk of health bar.
Oh hey, it's gone. What boss?
What boss? Or the the elf event for the
Christmas stuff. Oh God.
This Oh yeah. OK, let's go ahead.
We got to go find this elf. And you know what?
Fuck it, we're going to take this anti tank rifle.
Jesus Christ. Oh my.
God, snipe the elf doll from a mile away and be like I got it
guys. I remember being so pissed once
the game went out of early access because he had like a
week or like some amount of days to collect your rewards.
And I like, I got in like right after like a day or two after it
ended. And I'm like, where the fuck am
I? Like I've seen like all these
posts on like on Reddit and whatnot.
I'm like, where are my rewards, Mommy?
At this point, I don't care. Yeah, it's, it's whatever.
I'm just, I'm just glad to have been part of the journey.
I I personally like that Satisfactory did that
retroactively, where if you bought the game in the beta
version, it actually gave you the golden gear as sort of like,
yeah, it's automatically in your game.
The next time you blew it up, instead of you have to go to
some other website, claim the reward and then you have to do
all this other stuff now. Right.
Because that's like, who's going to do that?
Yeah, like realistically, who's going to?
With the amount of stuff that you have to juggle in your
normal day-to-day, it's a it's a bit much to ask of people now.
Yeah. Might as well just kind of, oh,
we have records of you actually owning this during the beta.
We'll just put it as part of your your license with the game.
Yes. Makes a lot more sense that way,
honestly. All right.
Yeah, it. Has a fun game play loop.
Oh yeah, that took. Yeah.
Rock. We haven't said this.
Rock and stone. Stone Rock'n'roll.
How do we not say that at the very beginning?
God, yeah, we're done. We're.
Previous. Wow, I.
Think we're mentioned of deep rocks?
Just rock and stone heard around the world.
And then the rest of the fan base just disappointed of us.
Yeah, hey, we got there. We got there.
We got there for Carl. We let.
Carl down. We're nothing but a bunch of
leaf lovers in here now. Leaf lovers.
OK all. Right, Yeah, You got another
game you want to talk about, Brandon?
Mr. Brandon, maybe Nope and pug doesn't?
Nope. Like just abrupt.
That 'd be a shitty way to end the.
No outro, no nothing. Just buy.
Not even buy, just fuck you fuck you, fuck you, fuck you fuck.
I'm not that angry. Not yet anyways.
Shit, Yeah, I guess so You know what?
We're gonna, we're gonna shocker.
We're gonna talk about a single 4 remake.
He's getting by on a technicality.
By a technicality, yes. Watch out actually, this
resident's good and evil. Hi, my name is Leon.
I hate today. I will never Leon.
I'm just gonna cut this part out entirely.
No, I just mute. Mute the two and I'll just, I'll
just talk. You know, it's OK.
Might be some silence for like 30 minutes, but that's all
right. You'll you'll get over.
It wow this conversation is very one sided.
Really, I would have never. Guessed it almost seems like
it's biased and possibly even. So what happens when we meet the
creator for the sound guys? Yeah.
You're at vibrancy. You only get a voice to the void
when it's on my terms. Shut all you want, for no one
can hear you scream. Do you agree with my alignment
chart? No, I cast.
Out I cast out cast. All right.
Social. Pariahs.
Well, let's get to the 4th Evil Resident.
Wow, the 4th evil resident, Yeah, they're growing.
So there'll be 1/5 evil residence.
You know, it's kind of funny that the way you said that kind
of, it's kind of how the original resident before looked
like, like the way that they had it on the case.
Yeah 4 or Yeah 4, Resident Evil. Yeah.
Yeah, like, huh. All right.
Fucked up. I love it when like off topic,
but I love it when like titles have like a big number between
like the first word and the second word so you can read it
as like, oh, like Resident 4 evil.
Yeah, like this is not right who fucked up but yeah.
So I think RE4 Remake will be timeless just because of the
legacy of the OG version. Yeah, I just, it's both games,
like I've talked about this before, both games are
different. They have the same name, but the
way that they're laid out are different.
Yeah, one has remake, the other one doesn't.
Yeah. That was probably the dumbest
thing I've heard from you so far.
He's not wrong, though. He's not wrong by a
technicality. That's the title.
I didn't ask you to the. Technicality.
It's. Not a technicality if it's real.
Well, fuck me I guess. Well, how else you're going to
brief you, you can do RE. I'll let you talk.
It's all him now. RE4R.
That is a thing. Ferrari, yeah.
Ferrari. No, that that is a I'm.
I'm a pretty smart goober. I didn't even know that was a
thing. Sometimes.
For the remake, sometimes, sometimes all.
Right. I'll let you talk to how much
about Mark. I'm not sure about Mark.
And he's a goober. I'm just a goober.
There's not really much to talk about with for it.
It's kind of already been said it's with the OG existing.
It already has a legacy like it's, you know, has built off
of. Yeah, yeah.
It's so it's just recapturing that sort of nostalgic feel and
the modern. That's sorry, I'm a.
Little tongue tied to that, I don't know why.
Just talk fast like I did at the beginning, yeah?
I'll have I'll have bread and slow.
Back. He's gonna fucking bite his
tongue if he tries that. Yeah, hello everybody.
Look at. The chomp chomp and he's
bleeding. Poke your nose.
Hold your nose and tilt back. Doesn't sound like he's choking.
Well, kind of choking, but on something.
OK. Yeah, they're you're.
Going to go to the time out corner.
That's my thing. I am the owner here, peeking the
microphone. Jesus.
But yeah, that's really all for that.
I mean I I've already talked about RE4 to death.
Fair enough. It's just that it is.
Oh my God. Not the microphone again.
Reset the counter. Oh.
Man we got to re record the episode.
What was the fool? What was that God?
How long was it? I have at least a couple
episodes. Definitely wasn't.
No, it's been about it. Been like a month, yeah, yeah, a
month or two like that. That's.
Yeah, I've been a good boy. Yeah, until that microphone
decides to die. After how many times it's Thank
God for carpet? Yeah, Yep, maybe it's fine.
Look, I. Should just like add like a like
a gym mat in that corner from there.
I think that would be worse. Yeah, I know.
We need like the puzzle piece foam that goes on the ground
just for where I sit. All right, so get back to me
then or you still have more to say.
I'd say. I know you said that's about it,
but I don't want to take your time either.
Yeah. Well, I will also because this
is going to be very short RE-9. He's double dipping.
He's double dipping into the Resident Evil sucker.
Double dipping. It's not even out yet.
How do you know? I think it'll be timeless just
because it is pretty much, if this is how it goes, the end of
the Like Raccoon City saga. I mean it.
And that's a thing because, like, you know, we haven't heard
of Raccoon City in quite a few games now.
Yes, like it's been referenced in certain ways, but it hasn't
been we. Haven't been there.
Since 22 and 3. Really.
I thought four had us at least some Raccoon City.
I know like. Like they talk about.
It I know Leon is part of the Raccoon City Police Department.
Yes, for one fucking day. One fucking day.
Really. Yeah.
Yeah, literally it was. That was his first day.
First and only day as a cop. Damn, this resident really is
evil. Like Phil What the references?
Leon. And he was also forced in the
position that he's in now. Where's everyone going?
Bingo. Bingo bingo.
When he said that in the remake, I fucking just exploded.
Welcome back, Leon. Wow, I bet he had a great day.
Starve a bitch. Holy shit, is that a big
alligator? I just love that and it's
somebody being. Holy shit.
Holy shit, instant cut to the Super.
But yeah, so with resume old nine, yeah, I think I think it
would be timeless just because of it ending what has been in
the series since the beginning, right.
And now from there, it's probably going to go with
something else. And some people say, and this
has not been confirmed by Capcom, that Leon might die in
this game if he's even in it. That.
Resident is. Evil now I don't.
I don't see that happening just because, well, main character
syndrome. I mean, yeah, but but playing,
playing as you're playing as somebody else.
Yes. It does open it up to a new
storyline. Because what you're playing as
Ethan in the eighth game. So you're playing no?
Not Ethan, Yeah. You're playing.
Well. You're playing as the daughter
of A. No.
Well, eight you were. You played as Ethan.
Yeah, 7:00 and 8:00 you played as Ethan. 9 You're playing as
Grace, who is the daughter of a reporter, Alyssa Ashcroft from
the Outbreak series. Gotcha.
And we got a little bit more of a look with how Grace deals with
things and she's a very anxious person.
So that'll be what really why I think Capcom picked her is just
because of her being so anxious that she's still jumpy and makes
sense. And there have been speculations
that Leon is going to help her in some kind of way.
Yeah. Now I think what Capcom should
probably do is if we're going back to Raccoon City, you've got
to bring back some of the main characters.
And really one of those should be Jill because we have not seen
Jill since 3:00. Well, five I should say.
So I really think they should bring her.
We already Chris, we've seen an 8.
So it's some of the characters we haven't seen in a little
while. What the fuck are you doing?
I don't know. He's an aura about him.
He's Aura. I have that youthful spirit is
that. Your fucking.
Phone. Oh shit, what the hell?
Is it the light on? Come on.
Oh, my light was turned. On he has an order about him.
I couldn't, I couldn't put my finger on it.
It's. Light bulb.
I have been blessed by the Lord. I am the you play a fucking.
He is the player. Now you're plugs in.
No, you're the you're the person that the fucking go up to for
quest. Look, I have a notification for
you. I'll be like the I haven't
played it. I'll be like the merchant guy
from from what was it, 7-8? What was the what?
The castle. Oh, Duke.
Yeah. Oh, Duke.
Yeah. Why don't you try taking another
look? Can you just say that's really
fucking funny that you know Ethan is a play is you per
character you play as? Yes.
And then there's Duke Shopkeep. Man.
It's almost like this game was made for me.
It's. Like I was made for this.
What are you buying? That's just an old thing, a
friend said. Literally he references that.
That's right. I guess before we decide to end
this off, can I sneak in another title?
Go for it. Well, if you guys are making
predictions of what's going to be timeless, I want to, I want
to point out the new Silent Hills are.
There are there new ones or new one?
There there's a new one. It's called Silent Hill F, which
coming coming coming from a music background.
I want to say is Forte, but that's just because the font
that they use for the FI don't know if it's.
I want to believe that it's got some sort of musical.
Honestly, seeing the puzzles in the old Silent Hill games I can
see it. Yeah, yes.
But but just given that the font of the F in the title is that
sort of music font for Forte, that's what I'm going to go with
for now. I want to throw in also besides
that Silent Hill F Silent Hill one is also getting a remake.
Oh, that's that's. Awesome, and it is currently
being developed. Yeah, that is awesome.
But Silent Hill F it doesn't take place in the traditional
Silent Hill. It was at Pennsylvania.
It's it's, I think based off of, yes.
Yeah, it's based off of the real town in Pennsylvania.
Yes. But it it it doesn't.
It's not based on the actual like historic sort of location
to always have. It's in Japan, it's Japanese.
This is going to be really interesting because from the
commercial, from the trailers that my wife and I have seen, it
looks like they're going to be leaning pretty heavily into
Japanese ghosts and sort of folk folklore with that, which is got
to be really freaking cool. Yeah, I was going to say that
like it's. And it looks stunning as.
Well, Oh yeah. It looks gorgeous.
Like it's, it's nice to see that they're doing something
different. Yeah cuz I, I still need to
finish Silent Hill 2, but that Silent Hill two remake has been
great. Just the the psychological
horror of it cuz I've always like I've always been a Resident
Evil guy. I just haven't really played
Silent Hill much, but being able to actually like wanting to play
Silent Hill, it's it's a totally different experience.
Yeah. And if you're doing the Japanese
type of horror, like you're talking about ghosts and what
not, I think of the Grudge. Yeah.
More Juno. Yeah.
Like that kind of shit. Yeah.
That that this is going to be a pretty scary game.
Yeah. And it, it, it, it looks good.
The, the new atmosphere is very refreshing.
Yes, it's, it's, it's looking like it's going to be really,
really good. Got to make Ethan play Silent
Hill. Nope.
He loves. He loves that psychological
horror. Well, I need to get you guys to
play the Dead Space remake. I played it, that make him play
it. OK, at least that one has guns.
Yeah, you can at least defend. Yourself, I give you that.
Hill like, well, at least one and two.
You get a gun. Yeah, like, okay, well, I'll.
Say Dead Space is also sci-fi, which I also like.
Yes. That's also true.
Yes, yeah. With Silent Hill, it is pure
fucking horror. Yeah, it is pure fucking horror.
Industrial horror. Yes.
Yeah, full body all. I mean, Dead Space is also body
dysmorphia. And I swear to God, if it does
that static bullshit that it happens.
And I think 2:00 and 3:00 where it's like if an enemy's nearby,
all of a sudden the static disappears.
There is no. So there is a static effect, but
that's not. Oh really?
I can't even call it an effect. It's a sound effect.
And instead of like the screen going all fucked up from what I
can remember, when an enemy's nearby, Yeah, that, yeah.
And whatever, which is kind of nice because then it kind of
helps you like, OK, where the fuck are you?
But also sometimes it'll be there and then it just
disappears. I think there actually isn't.
Any yeah or. It just doesn't trigger at all.
I mean I've been, it's funny, I've been jump scared a couple
times with these enemies that are like the two.
I was like a pair of legs that are like sewn together.
Yep, I have been jump scared I don't know how many fucking
times. Each time I get more pissed off
cuz I'm like fuck you stop. I know you're there, you know?
I could see you cuz. They hide.
They do. And they hide well.
If they're going to bring that shit back, there's no chance in
hell I'm playing this. I like, I'm, I'm excited to
finally play these games. Yeah, you know, and being a
Resident Evil guy, because both series, they're horror, but
Silent Hill does more of it. Yeah.
Resident Evil is not. It could be scary.
Comedy with it too. Yes, and it's, it's not like,
yeah, well, like 7 for instance, was fucking scary as shit.
Do I need to bring it, babe? Bring out the voice acting for
one. Oh God, Jesus, what is this?
Wow, what a mansion. This is a dining room.
This is a really. I would have never guessed it.
Hold up, don't go alone. You, the master of unlocking,
take this. Take this.
Wow, you are almost a Jill sandwich.
Jill, wait. All right.
But that's yeah, now I'm excited for that.
Unless we got something else to talk about, Nothing.
Go wrap it up. Yeah, go ahead and wrap it up,
buddy. Yeah, if you don't have anything
else, we're. Not sure how this episode will
go in the future, but for now I think it went pretty well.
That is modern games that we think will be timeless again, we
think will be timeless. Only the future can tell us that
information, especially for Sleigh the Spire and Resident
Evil 9. But yeah, this is been plugged
in for player 4. You are.
Good to unplug. Have a good day.
Bye, guys.
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